Rhag`Mozdezh

Quick Facts

Expansion: Velious
Zone: Ssraeshza Temple
Level 63
Shissar
Warrior
Undead (body type)
Primary Faction: Disciples of Rhag`Zadune
Hits for 270 - 574
Has 200,000 hitpoints
👀 sees through invis!
👀 sees through invis undead!
Drops up to 6 3 0 0
MR CR FR DR PR
60 60 60 1000 1000
No clue where this NPC spawns.
Special Abilities :

Summon, Enrage, Rampage, Dual Wield, Magical Attack, Unslowable, Unmezzable, Uncharmable, Unsnarable, Unfearable, Immune to fleeing, Immune to melee except magical, Immune to lull effects, Proximity Aggro, Always Calls for Help, NO LOITERING

Can proc:
Breath of Rag'Mozdezh
(id: 20900) A Glowing Orb of Luclinite Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 100% (multiplier: 6) - 1 to 6 drops
Each item on this table is rolled for drop independently.
(id: 90525) fearplane Gems 2 Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 25% (multiplier: 1) - 0 to 8 drops
Each item on this table is rolled for drop independently.
(id: 104581) Crystallized Sulfur Velious 2.0 -> 99.0
Bulk copy in-game links:
With a probability of 5% (multiplier: 1) - 0 to 1 drops
Each item on this table is rolled for drop independently.
(id: 114436) Luclin Spells 60 Table Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 50% (multiplier: 4) - 1 to 4 drops
(id: 114442) #Rhag`Mozdezh armor Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 50% (multiplier: 2) - 1 to 2 drops
(id: 114669) ssra undead shissar stuff Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 100% (multiplier: 1) - 0 to 3 drops
Each item on this table is rolled for drop independently.
(id: 114673) #Rhag`Mozdezh weapons Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 75% (multiplier: 1) - 0 to 1 drops
(id: 114674) Luclin Spells Deathly Funeral rhag2 Table Default -1.0 -> -1.0
Bulk copy in-game links:
With a probability of 100% (multiplier: 1) - 0 to 2 drops
Each item on this table is rolled for drop independently.
Zone Coordinates (Y, X, Z) Respawn
Coordinates (Y, X, Z) NPCs Respawn